Logline
The main characters in the story are the lonely astronaut, two menacing security guards on night watch and wealthy museum owner/collector. Secondary characters are two alien children playing in a space park along with an alien couple sharing a picnic.
The astronaut lives in one of the many space Cities that float out of orbit. Through one of the many space parks in the City of Seattlelight, the astronaut walks alone. He see's small alien children playing and alien couples enjoying each others company, something which he longs for.
Walking with his head bowed in a state of loneliness, it eventually becomes night in Seattlelight. The astronaut eventually comes across a space museum. Intrigued he looks inside and see's a female astronaut encased in a glass cabinet. He becomes infatuated by her and will go to any lengths to reach her. The female however is in fact a guard of the museum in disguise, used to lure the astronaut in like a honey trap. The museum owner is in fact a collector whom collects humans which he encases and puts on display
The astronaut notices a window ajar on the second floor of the museum. He salvages items from a trash skip and creates a tower which he attempts to climb to get inside. After several attempts he comes crashing down along with the items. While on the floor with the items scattered around him, he has an idea and creates a makeshift pogo stick using the pieces of several items of trash. He manages to bounce high enough to reach the window but comes crashing through, landing on a glass cabinet of priceless artefacts from Earth ( irrelevant and mundane stuff on Earth which is priceless in Space e.g comic books, toaster) destroying them.
Picking himself up, he sees the supposed female astronaut behind glass in a darkly light room. As he gets closer he sees a vast amount of glass displays all with humans inside (70's hippy, Batman, Charlie Chaplain). Before he has a chance to panic, the astronaut is tackled to the ground.
He awakens some time later encased in the museum owners vast display. After realising the situation he is in he slumps into the corner and bows his head.
The Museum Owners Collection
I am still not set on one specific idea of how to end the story. Any feedback would be appreciated.
Also Phil I was thinking with my museum owner and security guards, I could change them into being aliens. obviously resembling humans and staying close to my current designs but having features of aliens.
ReplyDeleteHey Ollie - it feels a bit complicated now; I'm not even sure if you need any characters beyond the astronaut and the 'bait'. If your act one sets up the astronaut alone in his lonely deep space shuttle or whatever - and then, on his radar, another ship - a big one - with signs of human life detected - hoves into view. He goes to investigate, and finds a beautiful human female in cryogenic suspension in this massive spaceship, the purpose of which is unclear to him and to the audience. As he tries to reawaken her, etc. a number of automated robotic bodyguards try and stop him (or as it turns out, are trying to herd him into his enclosure), and he tries various things to reach her and avoid them - one of involving an incident with something like a pogo-stick; anyway, we think he's about to get her, then wham, he's imprisioned in a cryotube too - and slowly lots of lights come on revealing the true nature of the vessel (it's a museum ship - and we see 1,000s of cryotubes etc.) - and that reveal gives you your ending.
ReplyDelete